Virtual & Augmented Reality For Dummies (For Dummies (Computer/Tech))

February 7, 2020 - Comment

An easy-to-understand primer on Virtual Reality and Augmented Reality Virtual Reality (VR) and Augmented Reality (AR) are driving the next technological revolution. If you want to get in on the action, this book helps you understand what these technologies are, their history, how they’re being used, and how they’ll affect consumers both personally and professionally

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(as of April 16, 2020 6:10 pm GMT-0600 - Details)

An easy-to-understand primer on Virtual Reality and Augmented Reality

Virtual Reality (VR) and Augmented Reality (AR) are driving the next technological revolution. If you want to get in on the action, this book helps you understand what these technologies are, their history, how they’re being used, and how they’ll affect consumers both personally and professionally in the very near future.

With VR and AR poised to become mainstream within the next few years, an accessible book to bring users up to speed on the subject is sorely needed—and that’s where this handy reference comes in! Rather than focusing on a specific piece of hardware (HTC Vive, Oculus Rift, iOS ARKit) or software (Unity, Unreal Engine), Virtual & Augmented Reality For Dummies offers a broad look at both VR and AR, giving you a bird’s eye view of what you can expect as they continue to take the world by storm.

* Keeps you up-to-date on the pulse of this fast-changing technology

* Explores the many ways AR/VR are being used in fields such as healthcare, education, and entertainment

* Includes interviews with designers, developers, and technologists currently working in the fields of VR and AR

Perfect for both potential content creators and content consumers, this book will change the way you approach and contribute to these emerging technologies. 

Comments

Anonymous says:

Good Good book.

Anonymous says:

Very Current Good Balance of Virtual Reality and Augmented Reality In reporting and instructing in a topic such as Virtual Reality and Augmented reality where the ground state of technology changes daily it is almost impossible for a publication in book form to remain current. Mr. Mealey performs an admirable job in reporting on the latest hardware for AR and VR, including all price ranges of Head Mounted DIsplays and Haptic Inputs. He also covers well the health and comfort concerns of AR & VR users, as well as the steps and cautions for an individual or…

Anonymous says:

A basic introduction to virtual and augmented reality You won’t become an expert in virtual reality (VR) or augmented reality (AR) by reading this book. You will, however, gain a better understanding of VR and AR than most people have. Author Paul Mealy takes it7 step by step by first defining VR and AR, exploring the current state of each in terms of available devices and then going on to essentially describing available VR and AR devices. A person with an avid interest has probably gleaned all this information already…

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